سال انتشار: ۱۳۸۳

محل انتشار: دهمین کنفرانس سالانه انجمن کامپیوتر ایران

تعداد صفحات: ۸

نویسنده(ها):

hossein ebrahimnezhad – department of computer &electrical engineering tarbiat modares university
hassan ghassemian –

چکیده:

in this paper an efficient hierarchical algorithm is proposed to extract both voxel based and bounding edges representation of visual hull. This method increases the speed of process by minimizing the computation complexity high speed of the proposed algorithm mades it suitable to reconstruct dynamic scene and non-rigid bodies in real time applications the main idea in this work is to minimize the bumber of check points in a three -dimensional space to find the surface points or voxels of a visual hull.